SPACE
“RAKING LIGHT
ACROSS SURFACES”
ROCK
‘Rock’ is the way we visualize celestial bodies – anything hard, rigid and rocky: planets, moons, proto-planets, asteroids, meteors, space debris, dust.
‘Rock’ will use the strong directional light that astronauts experience during a space walk, sometimes animated to give raking light across the surface particularly with closer-framed images where there is plenty of textural detail. Wide shots will be composed with cropped framings for foreground with reference to Earth as a tiny small planet in the distance to provide scale but also to hint at the significance of our cosmic address.
Sections of planets, for example, will be visible as crisp, sometimes thin arcs of light rather than revealing whole surface texture detail, which echo the real photography of space-probes and mimic the lighting effects of our 'Nano Worlds' so there’s an echoing synergy between these two extreme scales. The source of the light will rarely be seen other than the direct specular and shadowing on the surface.
Backgrounds will be created where appropriate, with practical effects elements for a more nebulous, organic feel, that’s expanded in our next category – Gas.



































“ mimic the lighting effects of our Nano Worlds so there’s an echoing synergy”
“a combination of
practical effects and CG”
GAS
Nebulas, supernovas, atmospheres and exospheres, this shot-genre will use an overarching style where images appear permeable to light or are self-illuminating. We will use a combination of practical effects and CG to create these organic ethereal elements.
There will often be a very visible light source in the frame illuminating this interstellar medium. Rim-lit, backlit and sometimes translucent, this style will couple with our 'Micro Worlds' to take on a more organic and cellular feel where the sun provides a soft circle of light that enhances the color and inside texture detail of structures that the light shines through.
“permeable to light or self illuminating”











